Main story draft #1
Me and my project partner, George Walker, had a group meeting where we discussed lots of key points and came up with some ideas that we like:
- tense
- cars
- suits
- punch
- blood
- gamble
- fire
- fedora's
- special effects
- past and present
As we thought about these points we eradicated some as they where simply too high risk or to ambitious for our product:
-Punch: We know we are held back with the amount of things we can do, due to time, we realised that it wasn't necessarily essential or vital to show any physical punches or violence, we wanted to show our skills through a detailed establishing shot, allowing the audience to create the story in their minds, as apposed to giving away a climactic scene with no build up
-Cars: We realised this had to be cut from our ideas, as we obviously cannot do great, big, huge car chases, and neither of us have a licence, or know anyone willing to take serious filming time out to help with their car
-Fire: We now understand that we definitely cannot have fire in the piece, as it would be highly dangerous, and long lasting damage would be left to the environment to where we have chosen to film. We don't have enough knowledge and equipment to perform in any way with fire safely.
-Special Effects: This is not necessarily a cut idea, as we need to use it to some extent, for credits and what not, but we haven't had any real experience in strong special effects.
Hand written story notes: #1
"The main man is a decent gambler, makes good profit from it, and comes across many different players, this results in the unfortunate outcome of being beaten up by people who owe him money, and left for dead in a derelict up house."
This will be developed and most likely changed, hopefully for the better.
Location: Run down, Derelict area
On our third meeting on 4/11/14, we started with the set agenda of Locations, for the scenes with the Derelict area, me and my project partner went to scout out different locations, after much discussion we decided on a abandoned coal yard, its an outside, vegetation covered, run down, beaten up area, that links to our objective place, and helps bring a grotty sense to our thriller.
Here is the derelict location that we chose to use
for our project. The location was previously a coal yard but has been shut down and abandoned for a considerable amount of time.
This is the area we are aiming to use for the scene with the beaten up man. this could work very well as there is lots of great potential for great camera angles.
This shot shows how run down this are actually is highlighting the potential risks of using this place for filming. Not only does it demonstrate the risks it also shows the potential for great shots.
These are potential establishing shots for the abandoned scene.
Second location-Poker set:
After me and my project partner had discussed possible locations for the derelict scene we decided to come together and have a meeting on a possible location for the poker scene. We did this on the 7/11/14 with the agenda of a dramatic underground scene. so the area gave the feeling that the games where illegal bookings in a slightly run down but still frequently used scene. after much discussion we settled on the idea of using the school drama facilities as these gave professional quality lighting and sufficient props (table, chairs etc.) using this facilities ensures that we can use the lighting to create a dramatic atmosphere to the scenes shot there.
For me and my project partner, George Walker, to use these facilities we put together a facilities booking timetable:
Iconography
Story board
This story board was done using the initial basis of ideas we had.
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